General
1.1 Postponement, Abandonments & Venue Changes
1.1.1 If a match is postponed and rescheduled to take place within 48 hours of the original start time, at the same venue, then all wagers will stand. If cancelled or rescheduled more than 48 hours later all single bets will be voided and multi bets involving the voided match will be re-calculated excluding the void selection.
1.1.2 For the purposes of individual matches and groups of games, overtime shall count for total points Markets, line Markets and Markets involving other statistics unless otherwise stated.
1.1.3 Venue Changes- If a match is moved from the original venue to a neutral venue, or to the opponent's home ground all bets placed on all markets prior to the announcement of the venue change will be void with stakes refunded.
1.2 Overtime
1.2.1 Overtime counts for all markets unless otherwise stated.
1.3 Resulting & Settlement of Markets
1.3.1 All markets are resulted and settled as per official scores and statistics from the governing leagues:
NFL: https://www.nfl.com/
CFL: https://www.cfl.ca/
NCAA: https://www.ncaa.org/
1.4 Maximum Payout
NFL $50,000
NCAA $20,000
CFL $5,000
Markets
1.5 Head-to-Head Markets
1.5.1 You are betting on the outcome of the match.
1.5.2 Bets on a head-to-head market include overtime.
1.5.3 If the match is still tied at the end of overtime, then Dead Heat Rules will apply.
1.5.4 If the match is abandoned before the completion of regular time, then the market will be resulted as void.
1.6 Match Handicap Markets
1.6.1 You are betting on the match result after the handicap is applied to the final score.
1.6.2 Simply add or subtract the handicap number from the team you selected. For example, you select New England +3.5 against Green Bay (-3.5). The final score is New England 27 Green Bay 30. After the handicap is applied the Final score would be New England 30.5 Green Bay 30 with New England +3.5 being the winning handicap selection.
1.6.3 Where the scores of a match, half or quarter are level following the handicap being applied, the result is a 'push' and all stakes are refunded. Affected Multi bets will be recalculated excluding that event or leg. This excludes events where the “Handicap Draw” option is offered, in this case the ‘handicap draw’ outcome will be settled as the winner.
1.6.4 If Overtime is played it will be included for the purposes of settling match handicap bets.
1.6.5 If a match is abandoned before the completion of a match bets will be voided.
1.7 Half/Quarter Handicap Markets
1.7.1 You are betting on the Half or Quarter result after the handicap is applied to the final score for the relevant Half or Quarter of the match.
1.7.2 Overtime is not included for the purposes of resulting half or quarter handicap markets.
1.7.3 If a match is abandoned before the completion of a half or quarter all bets on affected markets will be voided.
1.7.4 Where the scores of a match, half or quarter are level following the handicap being applied, the result is a 'push' and all stakes are refunded. Affected Multi bets will be recalculated excluding that event or leg. This excludes events where the “Handicap Draw” option is offered, in this case the ‘handicap draw’ outcome will be settled as the winner.
1.8 Match/ Team Total Points Markets
1.8.1 You are betting on the total points scored in a match or by a selected team in a match.
1.8.2 Overtime counts for total match points and team total points.
1.8.3 In the event of the total points being the exact number nominated all stakes will be refunded unless a price for the exact number of points is quoted.
1.9 Half/Quarter Match/Team Total Points Markets
1.9.1 You are betting on the total points scored in a quarter or a half or by the selected team in a half or quarter.
1.9.2 Overtime is not included for 2nd half and 4th Quarter Markets
1.9.3 In the event of the total points being the exact number nominated all stakes will be refunded unless a price for the exact number of points is quoted.
1.10 Half-time/Full-time Markets
1.10.1 You are betting on the result of the match at half-time and at full-time. For wagers to be successful you must correctly pick the Half-time leader (or a draw) and the match result at Full-time.
1.10.2 If the match is abandoned before the completion of regular time, then the market will be resulted as void.
1.11 Highest Scoring Half/Quarter Markets
1.11.1 You are betting on which half or quarter of the match the most points will be scored in.
1.11.2 The ‘Second Half’ and ‘Fourth Quarter’ totals are calculated at the end of regular time. Overtime is not included.
1.11.3 In the event that both halves, or 2 or more Quarters, have the same highest score then dead heat rules will apply.
1.11.4 If the match is abandoned before the completion of regular time, then the market will be resulted as void.
1.12 First/Last Team to Score Markets
1.12.1 First Team to Score: You are betting on the first team to score in the match.
1.12.2 If either team has scored and the game is abandoned, then the market is resulted. If the game is abandoned before either team has scored, then the market is resulted as void.
1.12.3 Last Team to Score: You are betting on the last team to score before the end of the regular time.
1.12.4 If the match is abandoned before the completion of regular time, then the market will be resulted as void. Overtime is not included.
1.12.5 Overtime is not included in the settlement of Last Team to Score markets.
1.13 Player Markets
1.13.1 You are betting on a nominated player or group of players to achieve/not achieve the outcome stated within the markets. For example, First Touchdown Scorer, you are betting on the selected player to score the first touchdown in the match.
1.13.2 Should no touchdown be scored, The 'No Touchdown Scorer' option will be resulted and settled as the winning outcome
1.13.3 All player markets including, but not limited to total passing yards, total receiving yards, total rushing yards, first reception, passing touchdowns, pass completions, longest pass, pass attempts and total sacks are resulted as per the governing bodies official statistics as listed above.
1.13.4 Bets on any individual player markets where the nominated player does not take the field for at least 1 snap will be voided unless otherwise stated.
1.13.5 Where a Market awards points based on the performance of a player or group of players, or in markets that are based on aggregate yards featuring passing/rushing/receiving yardage, touchdowns, turnovers, or other events, the player or all players must take the field for at least 1 snap for bets to stand, unless otherwise stated.
1.14 ‘Time of’ Markets
1.14.1 You are betting on what time of the game an event occurs.
1.14.2 For Markets where the event does not stop the game clock, for example time of the first completed pass, time of the first sack, the result will be based on the game clock at the time the event occurs. Official results will be taken from NFL.com.
1.15 Total First Downs Markets
1.15.1 You are betting on the number of team or total first downs in a match, half or quarter.
1.15.2 Results will be calculated on first downs achieved while on offense. A first down that came about because of a change of possession will not count.
1.16 Same Game Multi’s and multi leg match markets
1.16.1 Unless otherwise stated Same Game Multi and multi leg markets offered on a match will be void if 1 or more players quoted in the market does not take the field for at least 1 snap