General
24.1 Postponements & Abandonments
24.1.1 In the event a match commences but is subsequently officially abandoned without full time being called by the referee, all bets on that match shall be void unless the result of the market has already been determined. For example, if a match is abandoned in the 2nd half all first half bets will stand with markets resulted and paid as the result of those markets has already been determined.
24.1.2 Where a Rugby Union match is postponed to a later date, all bets will stand if the postponement is 48 hours or less after the original scheduled start time. If the match is postponed by more than 48 hours all bets will be void and stakes refunded.
24.2 Venue Change
24.2.1 If there is a change in venue from the original scheduled venue for the match your bet will still stand unless the venue has been changed to the opponent's home ground. For International matches all bets will stand as long the match is played in the same country as it was originally scheduled to be played in.
24.3 Rugby 7’s, 9’s and 10’s
24.3.1 7’s, 9’s & 10’s Rugby Matches are played over 2 x 7 to 10 minute periods. “Normal Time” is therefore the scheduled length of the match, excluding extra-time, as designated by the competition governing body. Match betting will be resulted as follows:
24.3.2 Where the draw option is offered, bets are decided on the result at the end of normal time (i.e., extra time is not included).
24.3.3 Where the draw option is not offered and the match finishes after normal time (i.e., no extra time is played) then dead heat rule applies. If extra time is played, then this will be included for settlement purposes.
24.3.4 If the match ends in a draw after any extra time, Golden Point or Penalty shootout then dead heat rule applies. All other markets will be resulted excluding any extra time.
23.4 Extra Time Markets
24.4.1 'Extra Time' is defined as any scheduled period of play between the end of normal time (i.e., 80 minutes play plus any time added on at the end of 80 minutes) and the end of the game. 'Extra Time' does not include penalty shootouts.
24.4.2 All Extra Time betting markets, such as total points, or time of first try will start from the beginning of extra time and not include normal time. For example, if the game finishes 24-24 at the end of normal time, and if there are ten points scored in extra time, then the extra time total points market will be settled as ten points
24.4.3 All 2nd half markets do not include extra time.
24.5 Futures/Outright Markets
24.5.1 Unless stated otherwise, all bets will stand regardless of postponements unless the official sporting governing body declares that the tournament/competition has been cancelled with no official winner, in which case markets will be void with stakes refunded.
24.6 Resulting & Settlement of Markets
24.6.1 All markets will be resulted as per the official results and statistics published by the official governing body.
24.7 All Super Rugby markets will be resulted as per https://super.rugby/superrugby/fixtures/
Markets
24.7 Match Betting Markets
24.7.1 You are betting on the match result at the end of normal time (including injury time)
24.7.2 The following clauses regarding overtime/extra time apply unless otherwise stated
24.7.3 Where the draw option is offered, bets are decided on the result at the end of normal time - extra time is not included
24.7.4 Where the draw option is not offered and the match finishes after normal time (i.e., no extra time is played) then dead heat rules apply. If extra time is played, then this will be included for settlement purposes.
24.7.5 If the match ends in a draw after any extra time, Golden Point or Penalty shootout then dead heat rule applies.
24.8 Handicap Markets
24.8,.1 You are betting on the result of the match after the handicap is applied
24.8.2 Where no handicap draw option is offered, in the event of a handicap line being a solid line (e.g., +7, +8 etc.,) bets will be refunded if the match results in a handicap tie.
24.8.3 Unless otherwise stated, extra time does not count for handicap markets.
24.8.4 Overtime does not count for any 2nd half handicap markets
24.9 Winning Margin Markets
24.9.1 You are betting on the margin the selected team must win the game by
24.9.2 Unless otherwise stated winning margin markets do not include overtime
24.9.3 When a draw price is quoted the draw will be the winning option at the end of normal time. Extra time will be excluded for resulting purposes
24.10 Try Scorer Markets
24.10.1 Penalty tries do not count. In the event of a penalty try, settlement goes on to the next awarded try.
24.10.2 All Try Scorer markets are offered on an ‘all in’ basis. Dabble will try to quote a price on all probable players.
24.10.3 Prices for players not quoted are available on request.
24.10.4 Should an unquoted player score the First, Last, Next or a try at any time they will be counted as winners.
24.11 First Try Scorer Markets
24.11.1 You are betting on the player that scores the first try in the match.
24.11.2 Markets offered on an ‘all in; and ‘quote others’ basis
24.11.3 If the selected player is in the starting squad but has not taken to the pitch before the first try is scored all bets will stand.
24.11.4 If no try is scored all bets will be settled as losers unless a 'No Try Scorer' option is quoted in which case 'No Try Scorer' will be resulted and settled as the winning outcome.
24.11.4 Penalty tries are not included
24.12 Anytime/ Last Try Scorer Markets
24.12.1 Anytime Try Scorer - You are betting on the selected player to score a try at any time during the match. Overtime is not included.
24.12.2 Last Try Scorer – You are betting on the player who scores the last try in regular time. Overtime is not included.
24.12.3 Bets will stand if a player takes any part in a game, no matter how long they play for. Money will be refunded only if a player does not enter the field of play at any stage.
24.12.4 If no try is scored all bets will be settled as losers unless a 'No Try Scorer' option is quoted in which case 'No Try Scorer' will be resulted and settled as the winning outcome.
24.13 Next Try Scorer Markets
24.13.1 You are betting on the player that scores the next try in the game. Extra time, if played is not included.
24.13.2 All players that have taken part in the game before the next try is scored will be deemed runners
24.13.3 Bets on players that do not take any part in the game before the next try is scored will be void.
24.13.4 If there are no further tries scored “No Try scorer” will be the winning selection.
24.14 Time of 1st Try Markets
24.14.1 You are betting on when (at what minute mark of the match) the first try will be scored.
24.14.2 If no try is scored in the match then the result will be deemed to be 80mins (or the scheduled minutes in “7s”, “9’s” or “10’s” matches).
24.14.3 Results on the time the try is scored will be determined by the statistics and results published by the relevant governing body
24.15 Premiership/Minor Premiership/Make Grand Final
24.15.1 Premiership Winner - You are betting on the selected team to lift the trophy
24.15.2 To Make the Grand Final – You are betting on the selected team to reach the Grand Final
24.15.3 Minor Premiership – You are betting on the selected team to finish on top of the ladder at the end of the regular season
24.15.4 All in betting
24.15.5 Any team which has points deducted due to breaches of rules and regulations will be deemed a starter for resulting purposes
24.15.6 Any loss of Premierships, whatever the reason, after the completion of the Grand Final will not be considered for resulting purposes, all bets will stand as per the original result.
24.16 To make the Top 4/ Top 8 Markets
24.16.1 You are betting on the selected team to make the top 4/ top 8 on the ladder at the end of the regular season. Finals are not included.
24.16.2 All in betting
24.16.3 For betting purposes any team which has points deducted due to breaches of rules and regulations will be deemed a starter for resulting purpose
24.16.4 Any decision made by the governing body regarding penalties is final.
24.17 To miss the Top 4/ Top 8 Markets
24.17.1 You are betting on the selected team to not make the top 4/ top 8 on the ladder at the end of the regular season. Finals are not included.
24.17.2 For betting purposes any team which has points deducted due to breaches of rules and regulations will be deemed a starter. If at the time a breach is announced, the loss of points means only one eventuality can occur (the penalized team cannot mathematically make the Top 4/Top 8) then all bets on that competitor are void and stakes refunded.
24.18 Least Wins
24.18.1 You are betting on the team which has the least wins for the season.
24.18.2 A draw is not considered as half a win.
241.8.3 In the event of more than one team having the same number of wins the dead heat rule will apply.
24.18.4 Points deducted because of breaches of rules and regulations are excluded for resulting purposes.
24.18.5 All In betting
24.19 Top Try Scorer, Top Team Try Scorer & Top Points Scorer Markets
24.19.1 You are betting on the selected player to score the most tries or points in the regular season. Finals are not included.
24.19.2 Markets offered on an ‘all in’ basis. Quote others
24.19.3 Should 1 or more player score the same number of tries or points dead rules will apply