General
6.1 Postponements & Abandonments
6.1.1 In the event a match is postponed all bets will stand if the match is rescheduled within 48 hours of the original advertised starting time. If the match is postponed for longer than 48 hours all bets will be void and stakes returned.
6.1.2 In the event a match is abandoned after commencing the following rules apply:
6.1.3 NBA - a minimum of 43 minutes must be played in an NBA match for bets to stand unless otherwise stated.
6.1.4 NCAA/NBL and International Basketball – a minimum of 36 minutes must be played for bets to stand unless otherwise stated.
6.1.5 In all other circumstances bets will be void and stakes returned unless the result of a market has already been determined.
6.2 Overtime
6.2.1 Should overtime be required, all bets, unless otherwise stated, are settled on the score at the completion of overtime. If a draw price is quoted in head-to-head betting, then overtime will not be included for resulting purposes.
6.2.2 Venue Change - All bets are void and stakes refunded if there is a change to the advertised venue.
6.3 Resulting & Settlement of Markets
6.3.1 All markets are resulted as per the results posted by the Official Governing Body for the respective Leagues. Should there be any doubt in the accuracy of the scores, statistics or otherwise posted by the governing leagues markets will remain unsettled until such time as the result can be verified.
6.3.2 International Basketball Matches are resulted as per scores, match and player statistics posted on: http://www.fiba.basketball/
6.3.3 NBA markets are all resulted as per scores, match and player statistics posted on: https://www.sportingnews.com/au/nba?gr=www
6.3.4 NBL markets are all resulted as per scores, match and player statistics posted on:
6.3.5 US College Basketball markets
https://www.ncaa.com/sports/basketball-men/d1
6.4 Maximum Payouts
NBA - $50,000
All other basketball - $10,000
Markets
6.5 Match Result Markets
6.5.1 You are betting on the result of the match.
6.5.2 Overtime counts unless a draw price is quoted. Should a match end in a draw/tie at the end of normal time with no overtime played and a draw price is not quoted dead heat rules will apply
6.6 Half/Quarter Winner Markets
6.6.1 Half Winner Markets - You are betting on the team to win the quoted half. Overtime counts for 2nd half bets. If the score is tied for the quoted half then dead heat rules apply unless a draw/tie price has been quoted, in which case the draw will be resulted as the winner.
6.6.2 Quarter Winner Markets - You are betting on the team that wins the designated quarter. Overtime does not count for resulting 4th quarter markets.
6.7 Winning Margin Markets
6.7.1 You are betting on the margin the nominated team will win the match by.
6.7.2 Overtime is included unless a draw price is quoted. If no draw/tie price is quoted and the match ends with scores being tied 0 will be considered the margin and all bets will be settled as losers.
6.8 Handicap Markets
6.8.1 You are betting on the team that wins the match, half or quarter after the handicap has been applied to the score.
6.8.2 Should a handicap tie occur (where a flat line is quoted, and the scores are tied after the handicap is applied) the market will be resulted as a ‘push’ and all bet will be void with stakes returned unless a handicap draw price is quoted.
6.8.3 Match handicaps include overtime for resulting purposes.
6.8.4 Second half and 4th quarter handicaps do not include overtime for resulting purposes.
6.8.5 The match, half or quarter must be completed for bets to stand unless the quoted total for the match, half or quarter has already been reached, meaning the result of the market has already been determined.
6.9 Match/Half/ Quarter Total Points Markets
6.9.1 You are betting on whether the combined total score of the match, half or quarter is above or below the quoted number of points.
6.9.2 Overtime counts for match total points markets.
6.9.3 Overtime does not count for 2nd half and 4th quarter total points markets. T
6.9.4 The match, half or quarter must be completed for bets to stand unless the quoted total for the match, half or quarter has already been reached, meaning the result of the market has already been determined.
6.10 Team Match/Half/ Quarter Total Points Markets
6.10.1 You are betting on the selected team’s total score in the match, half or quarter to be above or below the quoted number of points.
6.10.2 Overtime counts for team match total points markets.
6.10.3 Overtime does not count for team 2nd half and 4th quarter total points markets.
6.10.4 The match, half or quarter must be completed for bets to stand unless the quoted total for the team for the match, half or quarter has already been reached, meaning the result of the market has already been determined.
6.11 Highest Scoring Half/Quarter Markets
6.11.1 You are betting on which half or quarter the most points will be scored in.
6.11.2 Overtime is not included for the purpose of resulting these markets.
6.11.3 In the event that both halves, or 2 or more quarters, have the same total number of points scored dead heat rules will apply
6.12 Highest Scoring Quarter & Team Markets
6.12.1 You are betting on which the team that scores the most points in a quarter and which quarter that occurs in.
6.12.2 Overtime does not count.
6.12.3 Dead heat rules apply
6.13 Doubles Markets
6.13.1 You are betting on 2 outcomes to be successful within a single bet, as follows:
6.13.2 Match Winner/Total Points Double- You are betting on the team that wins the match and the total points for the match being over or under the quoted total.
6.13.3 Overtime is included unless a draw option is quoted.
6.14 ‘Race to’ Markets
6.14.1 You are betting on the team that will reach the quoted total points in a match, half or quarter.
6.14.2 Should neither team reach the quoted total all bets will be settled as losers.
6.14.3 The match, half or quarter must be completed for bets to stand.
Player Markets
6.15 First Basket
6.15.1 You are betting on the player who scores the first point(s) in the game.
6.15.2 Should the first point(s) be scored before your selected player takes to the court bets will void and stakes refunded.
6.15.3 If your player starts the match but leaves the court before the first basket is made bets will stand.
6.16 Player Stats Markets
6.16.1 You are betting on the selected player to get above or below the quoted line in the relevant market. Player stats markets include total points, total rebounds and total assists.
6.16.2 Bets will be void with stakes refunded if the selected player does not take to the court during the entire match, all other bets stand.
6.16.3 All player stats markets are resulted as per the match statistics published by the relevant governing body for the League. For more details on resulting please refer to section 5.2
6.17 Futures Markets
6.17.1 All Futures Markets are offered on an ‘all in’ basis and include playoffs unless otherwise stated. All bets will stand until a league or tournament is officially completed, or, the governing body announces the abandonment of the league or championship, at which point bets will be made void and stakes refunded.
6.18 Same Game Multi & multi leg Match Markets
6.18.1 If a player selected in a Same Game Multi or a multi leg market within a single match takes no part in the match bets will be void with stakes refunded. If a player is injured or does not take any further part in the match after initially taking the court, for whatever reason, bets will stand.